J.U.M.P (Prototype)
FIGHTING GAME PROTOTYPE
This is a realtime fighting game visually inspired by YOMI Hustle. It draws from smash bros "flick" attacks but with overpowered contenders who can fly and attack with huge attacks.
It is in a very early stage and isn't very pleasent yet, but it is my first project in godot so i wanted to share my progress.
It has support for up to 9 players (8 controllers and 1 keyboard) the controlls are explained bellow.
There's currently 2 different character each one havin 1 skill and 2 attacks.
Each attack has 4 levels:
- LEVEL 0: Attacks instantly and has no punish time, but is short in range.
- LEVEL 1: Requires flick (as all the levels from here on) with no charge, bigger hitbox and punish time.
- LEVEL 2: More charge, more hitbox more punish.
- LEVEL 3: Even more charge, even more hitbox, huge punish.
Here the controlls:
KEYBOARD:
- R: Restart game
- SPACE: Start game
- ARROWS: Move and Jump (and direct attack)
- Z, X, C: Attack1, Attack2 and Block
- LSHIFT: Skill
CONTROLLER:
Status | In development |
Platforms | HTML5, Windows |
Author | paraxodon |
Genre | Fighting |
Made with | Godot |
Tags | Local multiplayer, Multiplayer, Pixel Art |
Average session | A few seconds |
Download
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Click download now to get access to the following files:
J.U.M.P.zip 24 MB
Comments
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papidoxon como siempre carreando la industria de los indies
A lot of fun, wish you could restart with a controller. It plays very well, movement is fluid.
glad you liked it! it is a prototype so the controls aren't very well done, i would improve them in a final version
Great game!
thank you very much :))))